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8 great ways to communicate UX research insights

Believe me when I say that a long, detailed report is usually better at sending people to sleep than communicating key UX research insights. Here are 8 much better ways to communicate those all...

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A UX manifesto

Manifesto (noun) – A public declaration of intentions, opinions, objectives, or motives. Inspired by the well known Agile manifesto, find out what I believe to be true as I set out my own my UX...

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How to bring your UX work to life with compelling case studies

The craft of creating engaging and compelling case studies is an important part of being a UXer. Learn some hints and tips for bringing your UX work to life with compelling case studies. The post How...

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A guide to sketch storming – a design game for ideation

Sketch storming is a fantastic exercise for generating lots of ideas as part of a co-design workshop. Find out how to play sketch storming and why you should be incorporating it into your next ideation...

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World’s Worst – A design game for UX workshops

The world’s worst design game is not the worst design game imaginable, but a great little game to get people thinking about what the worst possible experience would be and how to flip this to provide...

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10 useful UX toolkits & method guides

Want to find out about different UX tools and methods to utilise for your projects? Sure you do. Checkout these 10 great UX toolkits and method guides detailing the what, why, when and how of over 100...

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How 2 simple questions can help shape your product roadmap

Find out how 2 simple questions can help shape your product roadmap and how to use the kano model to think about how users will react to features, or perhaps more importantly, the absence of features....

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How watching the Tour de France can make you better at UX

Watching the Tour de France can make you a better UX professional. Don’t believe me? Here are 10 surprising lessons I’ve picked up from watching the Tour de France, that I believe are equally...

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10 productivity tips for UX work

Get more done in less time. Sounds too good to be true? Not when you work more productively; not necessarily by working harder, but by working smarter. Here are 10 productivity tips for UX work that...

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Over 40 ways to improve the UX of your online surveys

Online surveys are a quick and incredibly useful tool for gathering all sorts of user feedback, but all too often they are poorly designed. Find out over 40 ways to improve the UX of your online...

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10 other great UX blogs to follow

Obviously UX for the Masses is your first point of call for everything UX related, but you should also checkout these 10 great other UX blogs. The post 10 other great UX blogs to follow appeared first...

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Why the best interface is just enough of an interface

As a UX or UI designer surely you should be designing lots and lots of interfaces. That's your job isn't it? Well, no. Find out why the best interface is just enough of an interface. The post Why the...

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Making 5-day designs sprints more user-centred

Designs sprints are a great way to help answer critical business questions through design, prototyping, and testing ideas with users. However, the common 5-day design sprint is not as user-centred as...

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The danger of reducing UX to a set of numbers

In the modern, target driven world of business it’s hard to resist reducing everything down to a simple set of numbers. Find out why this is can be dangerous when it comes to UX. The post The danger of...

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The great content conundrum

To design with dummy content, or to design with real content, that is the question. Find out how you should be tackling this particular content conundrum and why having a solid content strategy in...

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6 key UX metrics to focus on

You know that you should be tracking UX metrics for your products and services, but which ones? Find out 6 key UX metrics you should be focusing on. The post 6 key UX metrics to focus on appeared first...

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The UX identity crisis (and what we can do about it)

Is the UX industry suffering from an identify crisis? I think so. Here are 3 things we can do about it. The post The UX identity crisis (and what we can do about it) appeared first on UXM.

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Why there’s still a need for UX designers in product teams

Many product teams are expanding the UI design role to also include UX (i.e. a UX/UI designer). Find out why this is often a bad idea, and why product teams benefit from having UI and UX designers. The...

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How Fitbit have nailed gamification & 10 lessons you can learn from them

Gamification – using game mechanics, such as scoring, competition and challenges to motivate and encourage desired behaviours can be very effective. Find out how Fitbit have nailed gamification and 10...

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How to build intuitive products by utilising mental models

Mental models are incredibly important when it comes to designing products and services that someone can use intuitively. Find out how to ensure that your designs are aligned with a user's mental model...

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